move radar stuff to NoteDataUtil

const fixes
This commit is contained in:
Glenn Maynard
2002-12-13 22:40:42 +00:00
parent 9c6fe5cf64
commit 5c21296573
4 changed files with 93 additions and 158 deletions
+1 -1
View File
@@ -1153,7 +1153,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
for( int r=0; r<NUM_RADAR_CATEGORIES; r++ )
{
RadarCategory rc = (RadarCategory)r;
GAMESTATE->m_fRadarPossible[p][r] = m_Player[p].GetRadarValue( rc, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds );
GAMESTATE->m_fRadarPossible[p][r] = NoteDataUtil::GetRadarValue( m_Player[p], rc, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds );
GAMESTATE->m_fRadarActual[p][r] = m_Player[p].GetActualRadarValue( rc, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds );
}
}