move radar stuff to NoteDataUtil
const fixes
This commit is contained in:
@@ -1153,7 +1153,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
|
||||
for( int r=0; r<NUM_RADAR_CATEGORIES; r++ )
|
||||
{
|
||||
RadarCategory rc = (RadarCategory)r;
|
||||
GAMESTATE->m_fRadarPossible[p][r] = m_Player[p].GetRadarValue( rc, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds );
|
||||
GAMESTATE->m_fRadarPossible[p][r] = NoteDataUtil::GetRadarValue( m_Player[p], rc, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds );
|
||||
GAMESTATE->m_fRadarActual[p][r] = m_Player[p].GetActualRadarValue( rc, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user