move CoinMode toggle entirely into debug menu

add mute to debug menu
This commit is contained in:
Chris Danford
2005-05-16 22:23:20 +00:00
parent c1ab0fcdb3
commit 5c16cabf0d
8 changed files with 74 additions and 66 deletions
-2
View File
@@ -60,8 +60,6 @@ void ScreenAttract::AttractInput( const DeviceInput& DeviceI, const InputEventTy
if(type != IET_FIRST_PRESS)
return; // don't care
ChangeCoinModeInput( DeviceI, type, GameI, MenuI, StyleI );
if( MenuI.IsValid() )
{
switch( MenuI.button )