[splittiming] Fix #TICKCOUNTS saving improperly.
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@@ -168,7 +168,7 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, const Song &song,
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LOG->UserLog( "Song file", sPath, "has an invalid tick count: %d.", iTickCount );
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LOG->UserLog( "Song file", sPath, "has an invalid tick count: %d.", iTickCount );
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return false;
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return false;
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}
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}
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out.m_Timing.AddTickcountSegment(TickcountSegment(0, iTickCount));
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stepsTiming.AddTickcountSegment(TickcountSegment(0, iTickCount));
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}
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}
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else if( sValueName=="DIFFICULTY" )
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else if( sValueName=="DIFFICULTY" )
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