phase out StyleI.player

This commit is contained in:
Glenn Maynard
2006-09-13 00:09:00 +00:00
parent 6e40d3e5ef
commit 5be4331e71
7 changed files with 11 additions and 11 deletions
+5 -5
View File
@@ -38,15 +38,15 @@ void Style::GetTransformedNoteDataForStyle( PlayerNumber pn, const NoteData& ori
noteDataOut.LoadTransformed( original, m_iColsPerPlayer, iNewToOriginalTrack );
}
GameInput Style::StyleInputToGameInput( const StyleInput& StyleI ) const
GameInput Style::StyleInputToGameInput( const StyleInput& StyleI, PlayerNumber pn ) const
{
ASSERT_M( StyleI.player < NUM_PLAYERS && StyleI.col < MAX_COLS_PER_PLAYER,
ssprintf("P%i C%i", StyleI.player, StyleI.col) );
ASSERT_M( pn < NUM_PLAYERS && StyleI.col < MAX_COLS_PER_PLAYER,
ssprintf("P%i C%i", pn, StyleI.col) );
bool bUsingOneSide = m_StyleType != ONE_PLAYER_TWO_SIDES && m_StyleType != TWO_PLAYERS_SHARED_SIDES;
FOREACH_GameController(gc)
{
if( bUsingOneSide && gc != (int) StyleI.player )
if( bUsingOneSide && gc != (int) pn )
continue;
for( int i = 0; i < m_pGame->m_iButtonsPerController && m_iInputColumn[gc][i] != END_MAPPING; ++i )
@@ -54,7 +54,7 @@ GameInput Style::StyleInputToGameInput( const StyleInput& StyleI ) const
return GameInput( gc, i );
}
FAIL_M( ssprintf("Unknown StyleInput %i,%i", StyleI.player, StyleI.col) );
FAIL_M( ssprintf("Unknown StyleInput %i,%i", pn, StyleI.col) );
};
StyleInput Style::GameInputToStyleInput( const GameInput &GameI ) const