phase out StyleI.player

This commit is contained in:
Glenn Maynard
2006-09-13 00:09:00 +00:00
parent 6e40d3e5ef
commit 5be4331e71
7 changed files with 11 additions and 11 deletions
+1 -1
View File
@@ -66,7 +66,7 @@ static void GetUsedGameInputs( vector<GameInput> &vGameInputsOut )
for( int i=0; i<(*style)->m_iColsPerPlayer; i++ )
{
StyleInput si( pn, i );
GameInput gi = (*style)->StyleInputToGameInput( si );
GameInput gi = (*style)->StyleInputToGameInput( si, pn );
if( gi.IsValid() )
{
vGIs.insert( gi );