This still isn't quite fixed.
This commit is contained in:
@@ -320,9 +320,9 @@ float FindLastDisplayedBeat( PlayerNumber pn, int iLastPixelToDraw )
|
||||
//
|
||||
float fSearchDistance = 20;
|
||||
float fLastBeatToDraw = GAMESTATE->m_fSongBeat+fSearchDistance;
|
||||
/* With a song that starts with little zero padding at the top of the
|
||||
* note data, the first LastBeat was -28. Putting the start at 20 means
|
||||
* -28 is out of range (0, -10, -15, -17). */
|
||||
|
||||
/* With a song that starts with a negative offset, fSearchDistance here can put
|
||||
* the result out of range. XXX: 0 does, too; try setting an #OFFSET to -100. */
|
||||
if( GAMESTATE->m_fSongBeat < 0 )
|
||||
fLastBeatToDraw = 0; //fSearchDistance;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user