add InputMapper::GetLevel
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@@ -98,6 +98,9 @@ public:
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void RepeatStopKey( const GameInput &GameI );
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void RepeatStopKey( GameButton MenuI, PlayerNumber pn );
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float GetLevel( const GameInput &GameI );
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float GetLevel( GameButton MenuI, PlayerNumber pn );
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static InputDevice MultiPlayerToInputDevice( MultiPlayer mp );
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static MultiPlayer InputDeviceToMultiPlayer( InputDevice id );
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