Remove multiple notetypes per style. Not used, just clutter now.

This commit is contained in:
Glenn Maynard
2002-10-14 00:28:27 +00:00
parent c4702a277d
commit 5bbbbdcf92
12 changed files with 42 additions and 60 deletions
+4 -6
View File
@@ -40,11 +40,9 @@ public:
/* The name of the style. (This is currently unused.) */
char m_szName[60];
/* m_NotesTypes[] defines the notes format used for each player. For
* example, the "dance versus" reads the Notes with the tag "dance-single".
* For most modes, this will be the same for all styles; it's different
* for each player in couples. */
NotesType m_NotesTypes[NUM_PLAYERS];
/* Notes format used for each player. For example, "dance versus" reads
* the Notes with the tag "dance-single". */
NotesType m_NotesType;
enum StyleType
{
@@ -74,6 +72,6 @@ public:
void GetTransformedNoteDataForStyle( PlayerNumber pn, NoteData* pOriginal, NoteData* pNoteDataOut ) const;
bool MatchesNotesType( NotesType type, int pn ) const;
bool MatchesNotesType( NotesType type ) const;
};