Remove multiple notetypes per style. Not used, just clutter now.
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@@ -726,7 +726,7 @@ void ScreenSelectMusic::AfterMusicChange()
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m_fPlaySampleCountdown = SAMPLE_MUSIC_DELAY;
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for( int pn = 0; pn < NUM_PLAYERS; ++pn) {
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pSong->GetNotesThatMatch( GAMESTATE->GetCurrentStyleDef(), pn, m_arrayNotes[pn] );
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pSong->GetNotesThatMatch( GAMESTATE->GetCurrentStyleDef()->m_NotesType, m_arrayNotes[pn] );
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SortNotesArrayByDifficulty( m_arrayNotes[pn] );
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}
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