Remove multiple notetypes per style. Not used, just clutter now.
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@@ -184,10 +184,8 @@ Notes* Course::GetNotesForStage( int iStage )
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for( int i=0; i<pSong->m_apNotes.GetSize(); i++ )
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{
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Notes* pNotes = pSong->m_apNotes[i];
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/* XXX: hmm. We need to match the first player, then set up other players
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* later ... */
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if( 0==stricmp(pNotes->m_sDescription, sDescription) &&
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GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType, 0) )
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GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType) )
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return pNotes;
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}
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@@ -199,7 +197,7 @@ Notes* Course::GetNotesForStage( int iStage )
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{
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Notes* pNotes = pSong->m_apNotes[i];
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if( pNotes->m_Difficulty == dc &&
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GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType, 0) )
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GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType) )
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return pNotes;
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}
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