Remove multiple notetypes per style. Not used, just clutter now.

This commit is contained in:
Glenn Maynard
2002-10-14 00:28:27 +00:00
parent c4702a277d
commit 5bbbbdcf92
12 changed files with 42 additions and 60 deletions
+2 -4
View File
@@ -184,10 +184,8 @@ Notes* Course::GetNotesForStage( int iStage )
for( int i=0; i<pSong->m_apNotes.GetSize(); i++ )
{
Notes* pNotes = pSong->m_apNotes[i];
/* XXX: hmm. We need to match the first player, then set up other players
* later ... */
if( 0==stricmp(pNotes->m_sDescription, sDescription) &&
GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType, 0) )
GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType) )
return pNotes;
}
@@ -199,7 +197,7 @@ Notes* Course::GetNotesForStage( int iStage )
{
Notes* pNotes = pSong->m_apNotes[i];
if( pNotes->m_Difficulty == dc &&
GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType, 0) )
GAMESTATE->GetCurrentStyleDef()->MatchesNotesType(pNotes->m_NotesType) )
return pNotes;
}