Optionally load in P2 during PracticeMode playback.
Use the first PlayerNumber that comes in under export options, this fixes P2 loading by itself in PracticeMode.
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@@ -127,12 +127,14 @@ void ScreenMiniMenu::ImportOptions( int r, const std::vector<PlayerNumber> &vpns
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optrow.SetOneSharedSelection( mr.iDefaultChoice );
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}
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void ScreenMiniMenu::ExportOptions( int r, const std::vector<PlayerNumber> &vpns )
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void ScreenMiniMenu::ExportOptions(int r, const std::vector<PlayerNumber>& vpns)
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{
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if( r == GetCurrentRow() )
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PlayerNumber main_player = vpns.empty() ? PLAYER_1 : vpns.front();
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if (r == GetCurrentRow(main_player)) {
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s_iLastRowCode = m_vMenuRows[r].iRowCode;
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s_viLastAnswers.resize( m_vMenuRows.size() );
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s_viLastAnswers[r] = m_pRows[r]->GetOneSharedSelection( true );
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}
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s_viLastAnswers.resize(m_vMenuRows.size());
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s_viLastAnswers[r] = m_pRows[r]->GetOneSharedSelection(true);
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}
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void ScreenMiniMenu::HandleScreenMessage( const ScreenMessage SM )
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