split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU

This commit is contained in:
Chris Danford
2004-01-11 08:15:44 +00:00
parent f2769a19b5
commit 5b08f9dae2
8 changed files with 75 additions and 45 deletions
+11 -4
View File
@@ -31,8 +31,10 @@ const CString g_sCodeNames[CodeDetector::NUM_CODES] = {
"NextSort2",
"NextSort3",
"NextSort4",
"Menu1",
"Menu2",
"SortMenu1",
"SortMenu2",
"ModeMenu1",
"ModeMenu2",
"Mirror",
"Left",
"Right",
@@ -214,9 +216,14 @@ bool CodeDetector::EnteredNextSort( GameController controller )
EnteredCode(controller,CODE_NEXT_SORT4);
}
bool CodeDetector::EnteredMenu( GameController controller )
bool CodeDetector::EnteredSortMenu( GameController controller )
{
return EnteredCode(controller,CODE_MENU1) || EnteredCode(controller,CODE_MENU2);
return EnteredCode(controller,CODE_SORT_MENU1) || EnteredCode(controller,CODE_SORT_MENU2);
}
bool CodeDetector::EnteredModeMenu( GameController controller )
{
return EnteredCode(controller,CODE_MODE_MENU1) || EnteredCode(controller,CODE_MODE_MENU2);
}
#define TOGGLE(v,a,b) if(v!=a) v=a; else v=b;