sort children after adding
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@@ -39,6 +39,7 @@ void ActorFrame::LoadFromNode( const CString& sDir, const XNode* pNode )
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if( pChildActor )
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if( pChildActor )
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AddChild( pChildActor );
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AddChild( pChildActor );
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}
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}
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SortByDrawOrder();
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}
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}
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}
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}
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