use GameInputToMenuButton

This commit is contained in:
Glenn Maynard
2006-09-14 03:49:12 +00:00
parent a07987de8d
commit 5a890ba48d
+8 -1
View File
@@ -771,8 +771,15 @@ PlayerNumber InputMapper::ControllerToPlayerNumber( GameController controller )
void InputMapper::GameToMenu( const GameInput &GameI, MenuInput &MenuI )
{
MenuI = MenuInput(); // invalid GameInput
const Game* pGame = GAMESTATE->GetCurrentGame();
MenuI = pGame->GameInputToMenuInput( GameI );
MenuButton mb = pGame->GameInputToMenuButton( GameI );
if( mb == MenuButton_INVALID )
return;
MenuI.button = mb;
}
void InputMapper::MenuToGame( const MenuInput &MenuI, PlayerNumber pn, GameInput GameIout[4] )