diff --git a/stepmania/Themes/default/metrics.ini b/stepmania/Themes/default/metrics.ini index 9e935a55cd..fee0cbe26d 100644 --- a/stepmania/Themes/default/metrics.ini +++ b/stepmania/Themes/default/metrics.ini @@ -1828,7 +1828,7 @@ FrameX=0 FrameY=0 FrameOnCommand= FrameLoadCommand=%function(self,param) local bFlip = param.PlayerState and param.PlayerState:GetPlayerNumber() ~= PLAYER_1; self:zoomx(bFlip and -1 or 1); end -FrameSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)) end end +FrameSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)) end end NumTicks=10 MaxTicks=14 TicksX=0 @@ -1841,17 +1841,17 @@ ZeroMeterString="?" MeterX=30 MeterY=0 MeterOnCommand=shadowlength,0 -MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end +MeterSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end ShowDescription=true DescriptionX=-10 DescriptionY=0 DescriptionOnCommand=shadowlength,0;uppercase,true; -DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end +DescriptionSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end ShowAutogen=true AutogenX=40 AutogenY=0 AutogenOnCommand= -AutogenSetCommand=%function(self,param) if param.Difficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end +AutogenSetCommand=%function(self,param) if param.CustomDifficulty then self:diffuse(CustomDifficultyToLightColor(param.CustomDifficulty)); self:strokecolor(CustomDifficultyToDarkColor(param.CustomDifficulty)); end end ShowStepsType=false StepsTypeX=0 StepsTypeY=0 @@ -3159,7 +3159,7 @@ CharacterOnCommand=zoom,15;draworder,2 UsePad=true PadX=SCREEN_CENTER_X-80 PadY=SCREEN_CENTER_Y+160 -PadOnCommand=zoom,15;fov,90;draworder,1;rotationx,5 +PadOnCommand=zoom,15;draworder,1;rotationx,5 UsePlayer=true PlayerX=SCREEN_CENTER_X-160 PlayerY=SCREEN_CENTER_Y+20