simplify: remove children

This commit is contained in:
Glenn Maynard
2007-05-13 16:30:30 +00:00
parent 99e2639f99
commit 5a72a67d86
2 changed files with 52 additions and 56 deletions
@@ -1,5 +1,4 @@
local t = Def.ActorFrame { local t = Def.ActorFrame {
children = {
NOTESKIN:LoadActor( Var "Button", "Hold Explosion" ) .. { NOTESKIN:LoadActor( Var "Button", "Hold Explosion" ) .. {
HoldingOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOnCommand"); HoldingOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOnCommand");
HoldingOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOffCommand"); HoldingOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOffCommand");
@@ -33,6 +32,5 @@ local t = Def.ActorFrame {
InitCommand=cmd(blend,"BlendMode_Add";diffusealpha,0); InitCommand=cmd(blend,"BlendMode_Add";diffusealpha,0);
HitMineCommand=NOTESKIN:GetMetricA("GhostArrowBright", "HitMineCommand"); HitMineCommand=NOTESKIN:GetMetricA("GhostArrowBright", "HitMineCommand");
}; };
}
} }
return t; return t;
@@ -1,5 +1,4 @@
return Def.ActorFrame { return Def.ActorFrame {
children = {
LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. { LoadActor( "_Tap Receptor", NOTESKIN:LoadActor(Var "Button", "Ready Receptor") ) .. {
Frame0000=2; Frame0000=2;
Delay0000=1; Delay0000=1;
@@ -21,5 +20,4 @@ return Def.ActorFrame {
GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set"); GameplayLeadInChangedMessageCommand=cmd(playcommand,"Set");
SetCommand=cmd(visible,not GAMESTATE:GetGameplayLeadIn()); SetCommand=cmd(visible,not GAMESTATE:GetGameplayLeadIn());
}; };
}
} }