Modify NoteDisplay to work with Var "Player" and Var "Controller" in non-receptor arrow.

This commit is contained in:
hanubeki
2014-10-14 14:30:23 +09:00
parent 578f0b8b0b
commit 5a69929f60
2 changed files with 38 additions and 22 deletions
+5 -2
View File
@@ -1,6 +1,9 @@
#ifndef NOTE_DISPLAY_H
#define NOTE_DISPLAY_H
#include "PlayerNumber.h"
#include "GameInput.h"
class Actor;
class Sprite;
class Model;
@@ -41,7 +44,7 @@ struct NoteColorActor
{
NoteColorActor();
~NoteColorActor();
void Load( const RString &sButton, const RString &sElement );
void Load( const RString &sButton, const RString &sElement, PlayerNumber, GameController );
Actor *Get();
private:
NoteResource *m_p;
@@ -51,7 +54,7 @@ struct NoteColorSprite
{
NoteColorSprite();
~NoteColorSprite();
void Load( const RString &sButton, const RString &sElement );
void Load( const RString &sButton, const RString &sElement, PlayerNumber, GameController );
Sprite *Get();
private:
NoteResource *m_p;