diff --git a/Themes/_fallback/Languages/en.ini b/Themes/_fallback/Languages/en.ini index f06698ea5b..818a5bb456 100644 --- a/Themes/_fallback/Languages/en.ini +++ b/Themes/_fallback/Languages/en.ini @@ -847,9 +847,7 @@ Exit Edit Mode=Exit Edit Mode Edit stop=Edit stop Edit delay=Edit delay Edit Timing Data=Edit Timing Data -Edit time signature=Edit time signature (not working yet) -Edit time signature (top)=Edit time signature (beats per measure) -Edit time signature (bottom)=Edit time signature (single beat note value) +Edit time signature=Edit time signature Edit tickcount=Edit tickcount Edit combo=Edit combo Edit label=Edit label @@ -1227,8 +1225,7 @@ Do you want to save changes before exiting?=Do you want to save changes before e Enter a new BPM value.=Enter a new BPM value.\n\nEnter the previous value to remove. Enter a new Stop value.=Enter a new Stop value.\n\nType "0" to remove. Enter a new Delay value.=Enter a new Delay value.\n\nType "0" to remove. -Enter a new Time Signature numerator value.=Enter the number of beats per measure. -Enter a new Time Signature denominator value.=Enter the note value that represents one beat. +Enter a new Time Signature.=Enter a new time signature.\nUse the format "x/y".\nEnter the previous value to remove. Enter a new Tickcount value.=Enter a new Tickcount value.\n\nEnter the previous value to remove. Enter a new Combo value.=Enter a new Combo value.\n\nEnter the previous value to remove. Enter a new Label value.=Enter a name for this section of the chart.\n\nEnter a previously used label to remove. diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index 8929e4d2cd..36e1d9febf 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -2718,8 +2718,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM ) int iNum, iDen; if( sscanf( ScreenTextEntry::s_sLastAnswer.c_str(), " %d / %d ", &iNum, &iDen ) == 2 ) { - GetAppropriateTiming().SetTimeSignatureNumeratorAtBeat( GetBeat(), iNum ); - GetAppropriateTiming().SetTimeSignatureDenominatorAtBeat( GetBeat(), iDen ); + GetAppropriateTiming().SetTimeSignatureAtBeat( GetBeat(), iNum, iDen ); } SetDirty( true ); }