diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua index 6d753b9d5f..53098f389f 100644 --- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua @@ -79,8 +79,10 @@ t[#t+1] = Def.ActorFrame { --Get scoring ready. if not GAMESTATE:IsCourseMode() then - InitScoringModes((GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode")), - (GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")) + InitScoringModes( + (GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"), + (GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") + ) end return t \ No newline at end of file