Per-game theme preference now remembered if value is "default"
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@@ -153,6 +153,9 @@ void ScreenAppearanceOptions::ImportOptions()
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void ScreenAppearanceOptions::ExportOptions()
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{
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PREFSMAN->SaveGamePrefsToDisk();
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PREFSMAN->SaveGlobalPrefsToDisk();
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int iSelectedAnnouncer = m_iSelectedOption[0][AO_ANNOUNCER];
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CString sNewAnnouncer = m_OptionRowData[AO_ANNOUNCER].szOptionsText[iSelectedAnnouncer];
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if( iSelectedAnnouncer == 0 )
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