Per-game theme preference now remembered if value is "default"

This commit is contained in:
Chris Danford
2002-09-29 17:38:07 +00:00
parent ad6c239858
commit 5a43236895
9 changed files with 26 additions and 31 deletions
@@ -153,6 +153,9 @@ void ScreenAppearanceOptions::ImportOptions()
void ScreenAppearanceOptions::ExportOptions()
{
PREFSMAN->SaveGamePrefsToDisk();
PREFSMAN->SaveGlobalPrefsToDisk();
int iSelectedAnnouncer = m_iSelectedOption[0][AO_ANNOUNCER];
CString sNewAnnouncer = m_OptionRowData[AO_ANNOUNCER].szOptionsText[iSelectedAnnouncer];
if( iSelectedAnnouncer == 0 )