add IsEventMode, SecondsToMSSMsMs; format IsLong and IsMarathon descriptions
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@@ -38,6 +38,9 @@
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<Function name='Hour' return='int' arguments=''>
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Returns the current hour.
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</Function>
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<Function name='IsEventMode' return='bool' arguments=''>
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Returns <code>true</code> if Event Mode is turned on.
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</Function>
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<Function name='LoadActor' return='ActorDef' arguments='string sPath, ...'>
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Returns an Actor definition for the actor at <code>sPath</code>. If <code>sPath</code> points to a Lua file, any additional arguments will be passed to that script.
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</Function>
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@@ -50,6 +53,9 @@
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<Function name='Second' return='int' arguments=''>
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Returns the current second.
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</Function>
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<Function name='SecondsToMSSMsMs' return='string' arguments='float fSecs'>
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Converts <code>fSecs</code> to Minutes:Seconds.Milliseconds format.
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</Function>
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<Function name='Trace' return='void' arguments='string sString'>
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Alias for <Link function='lua.Trace' />.
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</Function>
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@@ -192,10 +198,10 @@
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Returns the transliterated main title of the song.
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</Function>
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<Function name='IsLong' return='bool' arguments=''>
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Returns true if the song meets the criteria for a "Long Version".
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Returns <code>true</code> if the song meets the criteria for a "Long Version".
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</Function>
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<Function name='IsMarathon' return='bool' arguments=''>
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Returns true if the song meets the criteria for "Marathon" length.
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Returns <code>true</code> if the song meets the criteria for "Marathon" length.
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</Function>
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</Class>
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</Classes>
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