fix options menu when in arcade input style
This commit is contained in:
@@ -72,6 +72,12 @@ ScreenOptionsMenu::ScreenOptionsMenu() :
|
||||
SOUNDMAN->PlayMusic( THEME->GetPathTo("Sounds","options menu music") );
|
||||
}
|
||||
|
||||
/* We depend on the SM options navigation for this screen, not arcade. */
|
||||
void ScreenOptionsMenu::MenuStart( PlayerNumber pn )
|
||||
{
|
||||
StartGoToNextState();
|
||||
}
|
||||
|
||||
void ScreenOptionsMenu::ImportOptions()
|
||||
{
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user