[splittiming] Right, song timing always is X/4.
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@@ -288,7 +288,7 @@ void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
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const float fBeat = StringToFloat( vs2[0] );
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const float fBeat = StringToFloat( vs2[0] );
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TimeSignatureSegment seg( BeatToNoteRow( fBeat ), StringToInt( vs2[1] ), StringToInt( vs2[2] ));
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TimeSignatureSegment seg( BeatToNoteRow( fBeat ), StringToInt( vs2[1] ), 4 );
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if( fBeat < 0 )
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if( fBeat < 0 )
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{
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{
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