diff --git a/stepmania/src/BPMDisplay.cpp b/stepmania/src/BPMDisplay.cpp index 6d1a4ecd29..179ab475e2 100644 --- a/stepmania/src/BPMDisplay.cpp +++ b/stepmania/src/BPMDisplay.cpp @@ -31,16 +31,12 @@ void BPMDisplay::Load() SEPARATOR.Load( m_sName, "Separator" ); NO_BPM_TEXT.Load( m_sName, "NoBPMText" ); - m_textBPM.SetName( "Text" ); - m_textBPM.LoadFromFont( THEME->GetPathF(m_sName,"bpm") ); - SET_XY_AND_ON_COMMAND( m_textBPM ); - m_textBPM.SetDiffuse( NORMAL_COLOR ); - this->AddChild( &m_textBPM ); + SetDiffuse( NORMAL_COLOR ); } void BPMDisplay::LoadFromNode( const RString &sDir, const XNode *pNode ) { - ActorFrame::LoadFromNode( sDir, pNode ); + BitmapText::LoadFromNode( sDir, pNode ); Load(); } @@ -51,7 +47,7 @@ float BPMDisplay::GetActiveBPM() const void BPMDisplay::Update( float fDeltaTime ) { - ActorFrame::Update( fDeltaTime ); + BitmapText::Update( fDeltaTime ); if( !(bool)CYCLE ) return; @@ -71,7 +67,7 @@ void BPMDisplay::Update( float fDeltaTime ) if(m_fBPMTo == -1) { m_fBPMFrom = -1; - m_textBPM.SetText( (RandomFloat(0,1)>0.90f) ? RString("xxx") : ssprintf("%03.0f",RandomFloat(0,600)) ); + SetText( (RandomFloat(0,1)>0.90f) ? RString("xxx") : ssprintf("%03.0f",RandomFloat(0,600)) ); } else if(m_fBPMFrom == -1) { @@ -79,11 +75,10 @@ void BPMDisplay::Update( float fDeltaTime ) } } - // update m_textBPM if( m_fBPMTo != -1) { const float fActualBPM = GetActiveBPM(); - m_textBPM.SetText( ssprintf("%03.0f", fActualBPM) ); + SetText( ssprintf("%03.0f", fActualBPM) ); } } @@ -115,13 +110,13 @@ void BPMDisplay::SetBPMRange( const DisplayBpms &bpms ) if( MinBPM == MaxBPM ) { if( MinBPM == -1 ) - m_textBPM.SetText( "..." ); // random + SetText( "..." ); // random else - m_textBPM.SetText( ssprintf("%i", MinBPM) ); + SetText( ssprintf("%i", MinBPM) ); } else { - m_textBPM.SetText( ssprintf("%i%s%i", MinBPM, SEPARATOR.GetValue().c_str(), MaxBPM) ); + SetText( ssprintf("%i%s%i", MinBPM, SEPARATOR.GetValue().c_str(), MaxBPM) ); } } else @@ -139,14 +134,14 @@ void BPMDisplay::SetBPMRange( const DisplayBpms &bpms ) m_fPercentInState = 1; } - m_textBPM.StopTweening(); - m_textBPM.BeginTweening(0.5f); + StopTweening(); + BeginTweening(0.5f); if( GAMESTATE->IsAnExtraStage() ) - m_textBPM.SetDiffuse( EXTRA_COLOR ); + SetDiffuse( EXTRA_COLOR ); else if( !AllIdentical ) - m_textBPM.SetDiffuse( CHANGE_COLOR ); + SetDiffuse( CHANGE_COLOR ); else - m_textBPM.SetDiffuse( NORMAL_COLOR ); + SetDiffuse( NORMAL_COLOR ); } void BPMDisplay::CycleRandomly() @@ -161,9 +156,8 @@ void BPMDisplay::CycleRandomly() void BPMDisplay::NoBPM() { m_BPMS.clear(); - m_textBPM.SetText( NO_BPM_TEXT ); - - m_textBPM.SetDiffuse( NORMAL_COLOR ); + SetText( NO_BPM_TEXT ); + SetDiffuse( NORMAL_COLOR ); } void BPMDisplay::SetBpmFromSong( const Song* pSong ) @@ -220,7 +214,7 @@ void BPMDisplay::SetVarious() { m_BPMS.clear(); m_BPMS.push_back( -1 ); - m_textBPM.SetText( "Various" ); + SetText( "Various" ); } void BPMDisplay::SetFromGameState() @@ -258,7 +252,7 @@ public: } }; -LUA_REGISTER_DERIVED_CLASS( BPMDisplay, ActorFrame ) +LUA_REGISTER_DERIVED_CLASS( BPMDisplay, BitmapText ) /* * (c) 2001-2002 Chris Danford diff --git a/stepmania/src/BPMDisplay.h b/stepmania/src/BPMDisplay.h index 927f82f365..35f7b87dc4 100644 --- a/stepmania/src/BPMDisplay.h +++ b/stepmania/src/BPMDisplay.h @@ -3,9 +3,7 @@ #ifndef BPM_DISPLAY_H #define BPM_DISPLAY_H -#include "ActorFrame.h" #include "BitmapText.h" -#include "Quad.h" #include "AutoActor.h" #include "ThemeMetric.h" #include "LocalizedString.h" @@ -13,7 +11,7 @@ class Song; class Course; struct DisplayBpms; -class BPMDisplay : public ActorFrame +class BPMDisplay : public BitmapText { public: BPMDisplay(); @@ -44,8 +42,6 @@ protected: ThemeMetric SEPARATOR; ThemeMetric NO_BPM_TEXT; - BitmapText m_textBPM; - float m_fBPMFrom, m_fBPMTo; int m_iCurrentBPM; vector m_BPMS;