Improved Ez2dancer Instrument Mapping Screen
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@@ -132,7 +132,7 @@ GameDef g_GameDefs[NUM_GAMES] =
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"LrRightHand",
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"UpRightHand",
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"UpRight",
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"Back"
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"Start"
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},
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{ // m_iMenuButtons[NUM_MENU_BUTTONS]; // map from MenuButton to m_szButtonNames
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DANCE_BUTTON_LEFT, // MENU_BUTTON_LEFT
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