add Profile(PlayerNumber) binding to productivity helpers
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@@ -223,6 +223,23 @@ end;
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--[[ ----------------------------------------------------------------------- ]]
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--[[ profile stuff ]]
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-- Profile(pn)
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-- This returns a profile, preferably a player one.
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-- If there isn't one, we fall back on the machine profile.
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function Profile(pn)
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if PROFILEMAN:IsPersistentProfile(pn) then
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-- player profile
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return PROFILEMAN:GetProfile(pn);
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else
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-- machine profile
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return PROFILEMAN:GetMachineProfile();
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end;
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end;
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--[[ end profile stuff]]
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--[[ ----------------------------------------------------------------------- ]]
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--[[ helper functions ]]
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function tobool(v)
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if type(v) == "string" then
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