[GameState] Added GetStageResult(pn) Lua binding.
This commit is contained in:
@@ -9,6 +9,14 @@ ________________________________________________________________________________
|
|||||||
StepMania 5.0 alpha 2 | 201203??
|
StepMania 5.0 alpha 2 | 201203??
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
2012/03/28
|
||||||
|
----------
|
||||||
|
* [ScoreKeeperRave] Actually handle hold scores in HandleHoldScore().
|
||||||
|
Players should please provide feedback on how this affects gameplay, as this
|
||||||
|
is a temporary feature. [AJ]
|
||||||
|
* [GameConstantsAndTypes] Made StageResult Lua-aware. [AJ]
|
||||||
|
* [GameState] Added GetStageResult(pn) Lua binding. [AJ]
|
||||||
|
|
||||||
2012/03/27
|
2012/03/27
|
||||||
----------
|
----------
|
||||||
* [ScreenEditMenu] Don't hardcode stopping the music on pressing the back button.
|
* [ScreenEditMenu] Don't hardcode stopping the music on pressing the back button.
|
||||||
|
|||||||
@@ -2339,6 +2339,12 @@ public:
|
|||||||
p->m_SongOptions.Assign( m, so );
|
p->m_SongOptions.Assign( m, so );
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
static int GetStageResult( T* p, lua_State *L )
|
||||||
|
{
|
||||||
|
PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1);
|
||||||
|
LuaHelpers::Push( L, p->GetStageResult(pn) );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
static int IsWinner( T* p, lua_State *L )
|
static int IsWinner( T* p, lua_State *L )
|
||||||
{
|
{
|
||||||
PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1);
|
PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1);
|
||||||
@@ -2552,6 +2558,7 @@ public:
|
|||||||
ADD_METHOD( ApplyStageModifiers );
|
ADD_METHOD( ApplyStageModifiers );
|
||||||
ADD_METHOD( ClearStageModifiersIllegalForCourse );
|
ADD_METHOD( ClearStageModifiersIllegalForCourse );
|
||||||
ADD_METHOD( SetSongOptions );
|
ADD_METHOD( SetSongOptions );
|
||||||
|
ADD_METHOD( GetStageResult );
|
||||||
ADD_METHOD( IsWinner );
|
ADD_METHOD( IsWinner );
|
||||||
ADD_METHOD( IsDraw );
|
ADD_METHOD( IsDraw );
|
||||||
ADD_METHOD( GetCurrentGame );
|
ADD_METHOD( GetCurrentGame );
|
||||||
|
|||||||
Reference in New Issue
Block a user