[GameState] Added GetStageResult(pn) Lua binding.

This commit is contained in:
AJ Kelly
2012-03-28 18:55:17 -05:00
parent 2dd68c8349
commit 59b43867c1
2 changed files with 15 additions and 0 deletions
+7
View File
@@ -2339,6 +2339,12 @@ public:
p->m_SongOptions.Assign( m, so );
return 0;
}
static int GetStageResult( T* p, lua_State *L )
{
PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1);
LuaHelpers::Push( L, p->GetStageResult(pn) );
return 1;
}
static int IsWinner( T* p, lua_State *L )
{
PlayerNumber pn = Enum::Check<PlayerNumber>(L, 1);
@@ -2552,6 +2558,7 @@ public:
ADD_METHOD( ApplyStageModifiers );
ADD_METHOD( ClearStageModifiersIllegalForCourse );
ADD_METHOD( SetSongOptions );
ADD_METHOD( GetStageResult );
ADD_METHOD( IsWinner );
ADD_METHOD( IsDraw );
ADD_METHOD( GetCurrentGame );