remove nop
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@@ -248,14 +248,6 @@ ScreenEnding::~ScreenEnding()
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{
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}
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void ScreenEnding::Update( float fDeltaTime )
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{
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ScreenAttract::Update( fDeltaTime );
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if( m_In.IsTransitioning() && m_Out.IsTransitioning() )
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return;
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}
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void ScreenEnding::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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bool bIsTransitioning = m_In.IsTransitioning() || m_Out.IsTransitioning();
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