Always call LoadAllCommands explicitly.

The hack to LoadAllCommands when playing a command was leading to weird interactions: If a theme element contained an OnCommand, it would cause the rest of the commands defined in metrics to not be loaded.
This commit is contained in:
Chris Danford
2007-02-19 09:30:07 +00:00
parent d72ebfa33e
commit 599db61b62
42 changed files with 236 additions and 236 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ void ScreenSelectMode::Init()
{
m_iCurrentChar[pn]= -1; // minus 1 indicates no character.
m_CurChar[pn].SetName(ssprintf("CharacterIconP%d",pn+1));
SET_XY( m_CurChar[pn] );
LOAD_ALL_COMMANDS_AND_SET_XY( m_CurChar[pn] );
}
m_bSelected = false;
m_ChoiceListFrame.Load( THEME->GetPathG("ScreenSelectMode","list frame"));