Visual Studio was choking on isnan; it worked in StreamDisplay by including <float.h>, and that works here too.

This commit is contained in:
freem
2014-02-19 21:27:23 -06:00
parent 7133e5c90c
commit 59600538da
+1
View File
@@ -1,5 +1,6 @@
#include "global.h"
#include <cassert>
#include <float.h>
#include "Sprite.h"
#include "RageTextureManager.h"