We still need HelpDisplay.h for mapping controllers on Xbox.
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@@ -10,6 +10,9 @@
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#include "Game.h"
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#include "ScreenDimensions.h"
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#include "Command.h"
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#if defined(XBOX)
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#include "HelpDisplay.h" //We still need this for Xbox controller mapping.
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#endif
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static const ThemeMetric<apActorCommands> EVEN_LINE_IN ("ScreenMapControllers","EvenLineIn");
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static const ThemeMetric<apActorCommands> EVEN_LINE_OUT ("ScreenMapControllers","EvenLineOut");
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