Let NoteSkin manager look for BGAnimation directories

This commit is contained in:
Chris Danford
2004-03-01 05:58:19 +00:00
parent 6caa34faff
commit 590cf4f690
4 changed files with 33 additions and 0 deletions
+2
View File
@@ -29,6 +29,8 @@ public:
void Load( int iColNum, PlayerNumber pn, CString NoteSkin, float fYReverseOffsetPixels );
void Update( float fDeltaTime );
void DrawActor( Actor* pActor, int iCol, float fBeat, float fPercentFadeToFail, float fLife, float fReverseOffsetPixels, bool bUseLighting );
void DrawTap( int iCol, float fBeat, bool bOnSameRowAsHoldStart, bool bIsAddition, bool bIsMine, float fPercentFadeToFail, float fLife, float fReverseOffsetPixels );
void DrawHold( const HoldNote& hn, bool bIsBeingHeld, bool bIsActive, float fLife, float fPercentFadeToFail, bool bDrawGlowOnly, float fReverseOffsetPixels );