remove giant two lists hack on SSMaster

This commit is contained in:
AJ Kelly
2010-07-31 15:45:28 -05:00
parent 774ca0fa70
commit 58d4434e7d
4 changed files with 87 additions and 566 deletions
-7
View File
@@ -25,13 +25,6 @@ protected:
virtual int GetSelectionIndex( PlayerNumber pn ) = 0;
virtual void UpdateSelectableChoices() = 0; // derived screens must handle this
unsigned int m_iSelectedList;
#if defined(SSC_FUTURES)
int m_iNumLists;
#else
bool m_bUsingTwoLists;
#endif
vector<GameCommand> m_aGameCommands; // derived classes should look here for what choices are available
#if defined(SSC_FUTURES)
// this is gonna become awkward... -aj