Fixed pump noteskin to not set zero delay on receptor sprites. Changed error messages from Sprite to give 1-indexed state numbers.
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@@ -37,14 +37,14 @@ return Def.ActorFrame {
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NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
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Name="Base";
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Frames={
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{ Frame = 0, Delay = 0 }
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{ Frame = 0 }
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};
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PressCommand=cmd(finishtweening;linear,0.05;zoom,0.9;linear,0.1;zoom,1);
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};
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NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
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Name="Glow";
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Frames= {
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{ Frame = 1, Delay = 0 }
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{ Frame = 1 }
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};
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InitCommand=cmd(blend,'BlendMode_Add');
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PressCommand=cmd(finishtweening;linear,0.05;zoom,0.9;linear,0.1;zoom,1);
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