cleanup
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@@ -1153,14 +1153,14 @@ void Actor::SetDiffuseColor( RageColor c )
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void Actor::TweenState::Init()
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void Actor::TweenState::Init()
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{
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{
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pos = RageVector3( 0, 0, 0 );
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pos = RageVector3( 0, 0, 0 );
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rotation = RageVector3( 0, 0, 0 );
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rotation = RageVector3( 0, 0, 0 );
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quat = RageVector4( 0, 0, 0, 1 );
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quat = RageVector4( 0, 0, 0, 1 );
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scale = RageVector3( 1, 1, 1 );
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scale = RageVector3( 1, 1, 1 );
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fSkewX = 0;
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fSkewX = 0;
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crop = RectF( 0,0,0,0 );
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crop = RectF( 0,0,0,0 );
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fade = RectF( 0,0,0,0 );
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fade = RectF( 0,0,0,0 );
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for(int i=0; i<4; i++)
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for( int i=0; i<4; i++ )
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diffuse[i] = RageColor( 1, 1, 1, 1 );
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diffuse[i] = RageColor( 1, 1, 1, 1 );
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glow = RageColor( 1, 1, 1, 0 );
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glow = RageColor( 1, 1, 1, 0 );
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aux = 0;
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aux = 0;
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