map, not multimap

This commit is contained in:
Glenn Maynard
2006-07-26 03:58:29 +00:00
parent a9af29d939
commit 58bf179ad8
+1 -1
View File
@@ -599,7 +599,7 @@ RString RageDisplay_OGL::TryVideoMode( const VideoModeParams &p, bool &bNewDevic
/* Delete all render targets. They may have associated resources other than
* the texture itself. */
FOREACHMM( unsigned, RenderTarget *, g_mapRenderTargets, rt )
FOREACHM( unsigned, RenderTarget *, g_mapRenderTargets, rt )
delete rt->second;
g_mapRenderTargets.clear();