remove the IgnoreJoyAxes preference again, since it isn't used anywhere. (see Chris' earlier commit for why)
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@@ -189,7 +189,6 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueI( "Options", "MovieColorDepth", m_iMovieColorDepth );
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ini.GetValueI( "Options", "MovieColorDepth", m_iMovieColorDepth );
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ini.GetValueI( "Options", "MaxTextureResolution", m_iMaxTextureResolution );
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ini.GetValueI( "Options", "MaxTextureResolution", m_iMaxTextureResolution );
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ini.GetValueI( "Options", "RefreshRate", m_iRefreshRate );
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ini.GetValueI( "Options", "RefreshRate", m_iRefreshRate );
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// ini.GetValueB( "Options", "IgnoreJoyAxes", m_bIgnoreJoyAxes );
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ini.GetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
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ini.GetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
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ini.GetValueB( "Options", "ShowStats", m_bShowStats );
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ini.GetValueB( "Options", "ShowStats", m_bShowStats );
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ini.GetValueI( "Options", "BackgroundMode", (int&)m_BackgroundMode );
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ini.GetValueI( "Options", "BackgroundMode", (int&)m_BackgroundMode );
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@@ -308,7 +307,6 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueI( "Options", "MovieColorDepth", m_iMovieColorDepth );
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ini.SetValueI( "Options", "MovieColorDepth", m_iMovieColorDepth );
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ini.SetValueI( "Options", "MaxTextureResolution", m_iMaxTextureResolution );
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ini.SetValueI( "Options", "MaxTextureResolution", m_iMaxTextureResolution );
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ini.SetValueI( "Options", "RefreshRate", m_iRefreshRate );
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ini.SetValueI( "Options", "RefreshRate", m_iRefreshRate );
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// ini.SetValueB( "Options", "IgnoreJoyAxes", m_bIgnoreJoyAxes );
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ini.SetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
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ini.SetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
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ini.SetValueB( "Options", "ShowStats", m_bShowStats );
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ini.SetValueB( "Options", "ShowStats", m_bShowStats );
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ini.SetValueI( "Options", "BackgroundMode", m_BackgroundMode);
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ini.SetValueI( "Options", "BackgroundMode", m_BackgroundMode);
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@@ -95,7 +95,6 @@ public:
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int m_iProgressiveStageLifebar;
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int m_iProgressiveStageLifebar;
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int m_iProgressiveNonstopLifebar;
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int m_iProgressiveNonstopLifebar;
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bool m_bShowBeginnerHelper;
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bool m_bShowBeginnerHelper;
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bool m_bIgnoreJoyAxes;
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CString m_sLanguage;
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CString m_sLanguage;
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CString m_sDefaultProfile[NUM_PLAYERS]; // directory name of profile on HD
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CString m_sDefaultProfile[NUM_PLAYERS]; // directory name of profile on HD
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