generic beat sync

This commit is contained in:
Glenn Maynard
2003-12-18 08:53:38 +00:00
parent f243a4d52f
commit 588836df07
10 changed files with 232 additions and 33 deletions
+4
View File
@@ -21,6 +21,7 @@
#include "NoteFieldPositioning.h"
#include "GameManager.h"
#include "NotesLoaderSM.h"
#include "RageSounds.h"
#define SECONDS_TO_SHOW THEME->GetMetricF("ScreenHowToPlay","SecondsToShow")
#define STEPFILE THEME->GetMetric ("ScreenHowToPlay","Stepfile")
@@ -78,6 +79,9 @@ static bool HaveAllCharAnimations()
ScreenHowToPlay::ScreenHowToPlay( CString sName ) : ScreenAttract( sName )
{
/* We do this ourself. */
SOUND->HandleSongTimer( false );
m_iPerfects = 0;
m_iNumPerfects = NUM_PERFECTS;