generic beat sync
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@@ -21,6 +21,7 @@
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#include "NoteFieldPositioning.h"
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#include "GameManager.h"
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#include "NotesLoaderSM.h"
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#include "RageSounds.h"
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#define SECONDS_TO_SHOW THEME->GetMetricF("ScreenHowToPlay","SecondsToShow")
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#define STEPFILE THEME->GetMetric ("ScreenHowToPlay","Stepfile")
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@@ -78,6 +79,9 @@ static bool HaveAllCharAnimations()
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ScreenHowToPlay::ScreenHowToPlay( CString sName ) : ScreenAttract( sName )
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{
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/* We do this ourself. */
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SOUND->HandleSongTimer( false );
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m_iPerfects = 0;
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m_iNumPerfects = NUM_PERFECTS;
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