It's not delays that are the problem now.
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@@ -546,7 +546,7 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
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fBPS = itBPMS->m_fBPS;
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itBPMS ++;
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break;
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case FOUND_STOP: // TODO: update for Delays.
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case FOUND_STOP:
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{
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fTimeToNextEvent = itSS->m_fStopSeconds;
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fNextEventTime = fLastTime + fTimeToNextEvent;
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