remove game-specific scoring code. Move TapNoteScore mappings into GameDef.

This commit is contained in:
Chris Danford
2004-06-27 01:16:00 +00:00
parent 3818cab51d
commit 586f57c7c9
3 changed files with 87 additions and 75 deletions
+65 -10
View File
@@ -160,7 +160,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // DANCE_BUTTON_COIN
NO_DEFAULT_KEY // DANCE_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_PUMP
"pump", // m_szName
@@ -248,7 +253,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // PUMP_BUTTON_COIN
NO_DEFAULT_KEY // PUMP_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{
"ez2", // m_szName
@@ -345,6 +355,11 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY // EZ2_BUTTON_OPERATOR
},
},
TNS_PERFECT, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_PERFECT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_MISS, // m_mapBooTo
},
{ // GAME_PARA
"para", // m_szName
@@ -432,7 +447,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // PARA_BUTTON_COIN
NO_DEFAULT_KEY // PARA_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_DS3DDX
"ds3ddx", // m_szName
@@ -532,7 +552,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // DS3DDX_BUTTON_COIN
NO_DEFAULT_KEY // DS3DDX_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_BM
"bm", // m_szName
@@ -629,7 +654,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // BM_BUTTON_COIN
NO_DEFAULT_KEY // BM_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_IIDX
"iidx", // m_szName
@@ -734,7 +764,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // IIDX_BUTTON_COIN
NO_DEFAULT_KEY // IIDX_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_MANIAX
"maniax", // m_szName
@@ -818,7 +853,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // MANIAX_BUTTON_COIN
NO_DEFAULT_KEY // MANIAX_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_TECHNO
"techno", // m_szName
@@ -920,7 +960,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // TECHNO_BUTTON_COIN
NO_DEFAULT_KEY // TECHNO_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
{ // GAME_PNM
"pnm", // m_szName
@@ -1025,7 +1070,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY, // BM_BUTTON_COIN
NO_DEFAULT_KEY // BM_BUTTON_OPERATOR
},
}
},
TNS_PERFECT, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GREAT, // m_mapGoodTo
TNS_MISS, // m_mapBooTo
},
{ // GAME_LIGHTS
"lights", // m_szName
@@ -1125,7 +1175,12 @@ GameDef g_GameDefs[NUM_GAMES] =
NO_DEFAULT_KEY // LIGHTS_BUTTON_COIN
NO_DEFAULT_KEY // LIGHTS_BUTTON_OPERATOR
},
}
},
TNS_MARVELOUS, // m_mapMarvelousTo
TNS_PERFECT, // m_mapPerfectTo
TNS_GREAT, // m_mapGreatTo
TNS_GOOD, // m_mapGoodTo
TNS_BOO, // m_mapBooTo
},
};