[loading window] Ensure loading & building order.
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@@ -2810,6 +2810,8 @@
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RelativePath="HelpDisplay.h"
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RelativePath="HelpDisplay.h"
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>
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>
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</File>
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</File>
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<File RelativePath="InGameLoadingWindow.cpp"></File>
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<File RelativePath="InGameLoadingWindow.h"></File>
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<File
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<File
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RelativePath="MemoryCardDisplay.cpp"
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RelativePath="MemoryCardDisplay.cpp"
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>
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>
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@@ -371,7 +371,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="InGameLoadingWindow.cpp" />
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<ClCompile Include="Screen.cpp" />
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<ClCompile Include="Screen.cpp" />
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<ClCompile Include="ScreenAttract.cpp" />
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<ClCompile Include="ScreenAttract.cpp" />
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<ClCompile Include="ScreenBookkeeping.cpp" />
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<ClCompile Include="ScreenBookkeeping.cpp" />
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@@ -644,6 +643,7 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
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<ClCompile Include="GraphDisplay.cpp" />
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<ClCompile Include="GraphDisplay.cpp" />
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<ClCompile Include="GrooveRadar.cpp" />
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<ClCompile Include="GrooveRadar.cpp" />
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<ClCompile Include="HelpDisplay.cpp" />
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<ClCompile Include="HelpDisplay.cpp" />
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<ClCompile Include="InGameLoadingWindow.cpp" />
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<ClCompile Include="MemoryCardDisplay.cpp" />
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<ClCompile Include="MemoryCardDisplay.cpp" />
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<ClCompile Include="MenuTimer.cpp" />
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<ClCompile Include="MenuTimer.cpp" />
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<ClCompile Include="ModIcon.cpp" />
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<ClCompile Include="ModIcon.cpp" />
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