MenuButton -> GameButton

This commit is contained in:
Glenn Maynard
2007-01-13 03:47:36 +00:00
parent 434e603026
commit 58065fa455
7 changed files with 61 additions and 61 deletions
+27 -27
View File
@@ -131,8 +131,8 @@ static const Game g_Game_Dance =
{ "Right", MENU_BUTTON_RIGHT },
{ "Up", MENU_BUTTON_UP },
{ "Down", MENU_BUTTON_DOWN },
{ "UpLeft", MenuButton_Invalid },
{ "UpRight", MenuButton_Invalid },
{ "UpLeft", GameButton_Invalid },
{ "UpRight", GameButton_Invalid },
},
g_AutoKeyMappings_Dance
},
@@ -230,8 +230,8 @@ static const Game g_Game_Ez2 =
{ "FootDown", MENU_BUTTON_START },
{ "HandUpLeft", MENU_BUTTON_LEFT },
{ "HandUpRight", MENU_BUTTON_RIGHT },
{ "HandLrLeft", MenuButton_Invalid },
{ "HandLrRight", MenuButton_Invalid },
{ "HandLrLeft", GameButton_Invalid },
{ "HandLrRight", GameButton_Invalid },
},
g_AutoKeyMappings_Ez2
},
@@ -272,7 +272,7 @@ static const Game g_Game_Para =
{ // m_szButtonNames
{ "Left", MENU_BUTTON_LEFT },
{ "UpLeft", MENU_BUTTON_DOWN },
{ "Up", MenuButton_Invalid },
{ "Up", GameButton_Invalid },
{ "UpRight", MENU_BUTTON_UP },
{ "Right", MENU_BUTTON_RIGHT },
},
@@ -315,12 +315,12 @@ static const Game g_Game_DS3DDX =
NUM_DS3DDX_BUTTONS, // m_iButtonsPerController
{ // m_szButtonNames
{ "HandLeft", MENU_BUTTON_LEFT },
{ "FootDownLeft", MenuButton_Invalid },
{ "FootUpLeft", MenuButton_Invalid },
{ "FootDownLeft", GameButton_Invalid },
{ "FootUpLeft", GameButton_Invalid },
{ "HandUp", MENU_BUTTON_UP },
{ "HandDown", MENU_BUTTON_DOWN },
{ "FootUpRight", MenuButton_Invalid },
{ "FootDownRight", MenuButton_Invalid },
{ "FootUpRight", GameButton_Invalid },
{ "FootDownRight", GameButton_Invalid },
{ "HandRight", MENU_BUTTON_RIGHT },
},
g_AutoKeyMappings_DS3DDX
@@ -365,12 +365,12 @@ static const Game g_Game_Beat =
NUM_BEAT_BUTTONS, // m_iButtonsPerController
{ // m_szButtonNames
{ "Key1", MENU_BUTTON_LEFT },
{ "Key2", MenuButton_Invalid },
{ "Key2", GameButton_Invalid },
{ "Key3", MENU_BUTTON_RIGHT },
{ "Key4", MenuButton_Invalid },
{ "Key5", MenuButton_Invalid },
{ "Key6", MenuButton_Invalid },
{ "Key7", MenuButton_Invalid },
{ "Key4", GameButton_Invalid },
{ "Key5", GameButton_Invalid },
{ "Key6", GameButton_Invalid },
{ "Key7", GameButton_Invalid },
{ "Scratch up", MENU_BUTTON_UP },
{ "Scratch down", MENU_BUTTON_DOWN },
},
@@ -472,11 +472,11 @@ static const Game g_Game_Techno =
{ "Right", MENU_BUTTON_RIGHT },
{ "Up", MENU_BUTTON_UP },
{ "Down", MENU_BUTTON_DOWN },
{ "UpLeft", MenuButton_Invalid },
{ "UpRight", MenuButton_Invalid },
{ "Center", MenuButton_Invalid },
{ "DownLeft", MenuButton_Invalid },
{ "DownRight", MenuButton_Invalid },
{ "UpLeft", GameButton_Invalid },
{ "UpRight", GameButton_Invalid },
{ "Center", GameButton_Invalid },
{ "DownLeft", GameButton_Invalid },
{ "DownRight", GameButton_Invalid },
},
g_AutoKeyMappings_Techno
},
@@ -521,15 +521,15 @@ static const Game g_Game_Popn =
"popn", // m_szName
NUM_POPN_BUTTONS, // m_iButtonsPerController
{ // m_szButtonNames
{ "Left White", MenuButton_Invalid },
{ "Left White", GameButton_Invalid },
{ "Left Yellow", MENU_BUTTON_UP },
{ "Left Green", MenuButton_Invalid },
{ "Left Green", GameButton_Invalid },
{ "Left Blue", MENU_BUTTON_LEFT },
{ "Red", MENU_BUTTON_START },
{ "Right Blue", MENU_BUTTON_RIGHT },
{ "Right Green", MenuButton_Invalid },
{ "Right Green", GameButton_Invalid },
{ "Right Yellow", MENU_BUTTON_DOWN },
{ "Right White", MenuButton_Invalid },
{ "Right White", GameButton_Invalid },
},
g_AutoKeyMappings_Popn
},
@@ -577,10 +577,10 @@ static const Game g_Game_Lights =
{ "MarqueeUpRight", MENU_BUTTON_RIGHT },
{ "MarqueeLrLeft", MENU_BUTTON_UP },
{ "MarqueeLrRight", MENU_BUTTON_DOWN },
{ "ButtonsLeft", MenuButton_Invalid },
{ "ButtonsRight", MenuButton_Invalid },
{ "BassLeft", MenuButton_Invalid },
{ "BassRight", MenuButton_Invalid },
{ "ButtonsLeft", GameButton_Invalid },
{ "ButtonsRight", GameButton_Invalid },
{ "BassLeft", GameButton_Invalid },
{ "BassRight", GameButton_Invalid },
},
g_AutoKeyMappings_Lights
},