clean m_vPlayedStageStats as players unjoin

This commit is contained in:
Glenn Maynard
2007-04-19 14:34:42 +00:00
parent 1eb380ba2e
commit 57bd25bb0c
6 changed files with 39 additions and 0 deletions
+2
View File
@@ -361,6 +361,8 @@ void GameState::UnjoinPlayer( PlayerNumber pn )
if( m_MasterPlayerNumber == pn )
m_MasterPlayerNumber = GAMESTATE->GetFirstHumanPlayer();
STATSMAN->UnjoinPlayer( pn );
Message msg( MessageIDToString(Message_PlayerUnjoined) );
msg.SetParam( "Player", pn );
MESSAGEMAN->Broadcast( msg );