merge m_fLockInputSecs's

This commit is contained in:
Glenn Maynard
2006-06-27 22:51:43 +00:00
parent c37953d36b
commit 5795d2b5f6
6 changed files with 6 additions and 6 deletions
+4
View File
@@ -40,6 +40,8 @@ void Screen::Init()
{
ALLOW_OPERATOR_MENU_BUTTON.Load( m_sName, "AllowOperatorMenuButton" );
m_fLockInputSecs = 0;
SetFOV( 0 );
m_smSendOnPop = SM_None;
@@ -79,6 +81,8 @@ void Screen::BeginScreen()
void Screen::Update( float fDeltaTime )
{
ActorFrame::Update( fDeltaTime );
m_fLockInputSecs = max( 0, m_fLockInputSecs-fDeltaTime );
/*
* We need to ensure two things: