Documentation clean up and optimized AutoGen
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@@ -915,7 +915,7 @@ StyleDef g_StyleDefs[NUM_STYLES] =
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true, // m_bUsedForGameplay
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true, // m_bUsedForEdit
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"single", // m_szName
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NOTES_TYPE_PARA, // m_NotesType
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NOTES_TYPE_PARA_SINGLE, // m_NotesType
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StyleDef::ONE_PLAYER_ONE_CREDIT, // m_StyleType
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{ 320, 320 }, // m_iCenterX
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5, // m_iColsPerPlayer
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@@ -1373,6 +1373,10 @@ NotesType GameManager::StringToNotesType( CString sNotesType )
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if( sNotesType == "ez2-single-hard" )
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sNotesType = "ez2-single";
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// HACK! "para-single" used to be called just "para"
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if( sNotesType == "para" )
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sNotesType = "para-single";
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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if( NotesTypes[i].name == sNotesType )
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return NotesType(i);
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