[editorKeysounds] First menu is working.
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+20
-3
@@ -4471,7 +4471,7 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, const vector<int> &iAns
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}
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}
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case modify_keysounds_at_row:
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case modify_keysounds_at_row:
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{
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{
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// Nothing yet.
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this->DoKeyboardTrackMenu();
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break;
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break;
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}
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}
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};
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};
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@@ -5227,16 +5227,33 @@ static RString GetDeviceButtonsLocalized( const vector<EditButton> &veb, const M
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}
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}
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static LocalizedString TRACK_NUM("ScreenEdit", "Track %d");
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static LocalizedString TRACK_NUM("ScreenEdit", "Track %d");
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static LocalizedString NO_KEYSND("ScreenEdit", "None");
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static LocalizedString NEWKEYSND("ScreenEdit", "New Sound");
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void ScreenEdit::DoKeyboardTrackMenu()
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void ScreenEdit::DoKeyboardTrackMenu()
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{
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{
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g_KeysoundTrack.rows.clear();
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g_KeysoundTrack.rows.clear();
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int numKeysounds = m_pSong->m_vsKeysoundFile.size();
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vector<RString> &kses = m_pSong->m_vsKeysoundFile;
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vector<RString> choices;
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FOREACH(RString, kses, ks)
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{
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choices.push_back(*ks);
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}
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choices.push_back(NEWKEYSND);
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choices.push_back(NO_KEYSND);
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int numKeysounds = kses.size();
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for (int i = 0; i < m_NoteDataEdit.GetNumTracks(); ++i)
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for (int i = 0; i < m_NoteDataEdit.GetNumTracks(); ++i)
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{
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{
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const TapNote &tn = m_NoteDataEdit.GetTapNote(i, this->GetRow());
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const TapNote &tn = m_NoteDataEdit.GetTapNote(i, this->GetRow());
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int keyIndex = tn.iKeysoundIndex;
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if (keyIndex == -1)
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{
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keyIndex = numKeysounds;
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}
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//MenuRowDef(i, ssprintf(TRACK_NUM.c_str(), i + 1), true, EditMode_Full, false, false,
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g_KeysoundTrack.rows.push_back(MenuRowDef(i, ssprintf(TRACK_NUM.GetValue(), i + 1),
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true, EditMode_Full, false, false, keyIndex, choices));
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}
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}
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EditMiniMenu(&g_KeysoundTrack);
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EditMiniMenu(&g_KeysoundTrack);
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