diff --git a/stepmania/src/Inventory.cpp b/stepmania/src/Inventory.cpp index 65a1eceeae..e84e864def 100644 --- a/stepmania/src/Inventory.cpp +++ b/stepmania/src/Inventory.cpp @@ -201,7 +201,8 @@ void Inventory::UseItem( int iSlot ) CLAMP( GAMESTATE->m_fOpponentHealthPercent, 0.f, 1.f ); // play announcer sound - SCREENMAN->SendMessageToTopScreen( (ScreenMessage)(SM_BattleDamageLevel1+a.level) ); + // FIXME + // SCREENMAN->SendMessageToTopScreen( (ScreenMessage)(SM_BattleDamageLevel1+a.level) ); } /*