Display the Routine Player in the editor.

Needless to say, this will only show up on Routine mode.
This commit is contained in:
Jason Felds
2011-02-22 00:08:28 -05:00
parent 23cc4c0e45
commit 574da5c63b
2 changed files with 4 additions and 0 deletions
+3
View File
@@ -1016,6 +1016,7 @@ static LocalizedString SNAP_TO("ScreenEdit", "Snap to");
static LocalizedString NOTES("ScreenEdit", "%s notes");
static LocalizedString SELECTION_BEAT("ScreenEdit", "Selection beat");
static LocalizedString DIFFICULTY("ScreenEdit", "Difficulty");
static LocalizedString ROUTINE_PLAYER("ScreenEdit", "Routine Player");
static LocalizedString DESCRIPTION("ScreenEdit", "Description");
static LocalizedString CHART_STYLE("ScreenEdit", "Chart Style");
static LocalizedString MAIN_TITLE("ScreenEdit", "Main title");
@@ -1079,6 +1080,8 @@ void ScreenEdit::UpdateTextInfo()
break;
case EditMode_Full:
sText += ssprintf( "%s:\n %s\n", DIFFICULTY.GetValue().c_str(), DifficultyToString( m_pSteps->GetDifficulty() ).c_str() );
if ( m_InputPlayerNumber != PLAYER_INVALID )
sText += ssprintf( "%s:\n %d\n", ROUTINE_PLAYER.GetValue().c_str(), m_InputPlayerNumber + 1 );
sText += ssprintf( "%s:\n %s\n", DESCRIPTION.GetValue().c_str(), m_pSteps->GetDescription().c_str() );
sText += ssprintf( "%s:\n %s\n", CHART_STYLE.GetValue().c_str(), m_pSteps->GetChartStyle().c_str() );
sText += ssprintf( "%s:\n %s\n", MAIN_TITLE.GetValue().c_str(), m_pSong->m_sMainTitle.c_str() );