diff --git a/stepmania/src/RageDisplay.cpp b/stepmania/src/RageDisplay.cpp index 6c56f59c39..bc93a10d4b 100644 --- a/stepmania/src/RageDisplay.cpp +++ b/stepmania/src/RageDisplay.cpp @@ -313,7 +313,7 @@ public: // Right multiply the current matrix with the computed scale // matrix. (transformation is about the current world origin) - void Scale( float x, float y, float z) + void Scale( float x, float y, float z ) { RageMatrix m; RageMatrixScaling( &m, x, y, z ); @@ -322,7 +322,7 @@ public: // Left multiply the current matrix with the computed scale // matrix. (transformation is about the local origin of the object) - void ScaleLocal( float x, float y, float z) + void ScaleLocal( float x, float y, float z ) { RageMatrix m; RageMatrixScaling( &m, x, y, z ); @@ -331,7 +331,7 @@ public: // Right multiply the current matrix with the computed translation // matrix. (transformation is about the current world origin) - void Translate( float x, float y, float z) + void Translate( float x, float y, float z ) { RageMatrix m; RageMatrixTranslation( &m, x, y, z ); @@ -340,7 +340,7 @@ public: // Left multiply the current matrix with the computed translation // matrix. (transformation is about the local origin of the object) - void TranslateLocal( float x, float y, float z) + void TranslateLocal( float x, float y, float z ) { RageMatrix m; RageMatrixTranslation( &m, x, y, z );